### Improvements

*   Scripting: Added command line option "overrideMonoSearchPath" for desktop standalone players (OSX, Windows).
*   XR: Added PlayerSettings `Get`/`SetVirtualRealitySupported`, `Get`/`SetVirtualRealitySDKs`, and `GetAvailableVirtualRealitySDKs` for aquiring and setting the XR Settings on Virtual Reality Supported toggle and Virtual Reality SDKs list.
*   XR: Enabled single-pass stereo rendering for Windows MR.

### Fixes

*   (968721) - 2D: Fixed switching platform and building project without making any changes will not cause Sprite Atlas asset to change.
*   (961094) - Android: Fixed crash on some Adreno devices.
*   ([963291](https://issuetracker.unity3d.com/product/unity/issues/guid/963291/)) - Android: Fixed plugin importer architecture selection.
*   (959908) - Android: Fixed loading player data for very specific file sizes/content.
*   ([964073](https://issuetracker.unity3d.com/product/unity/issues/guid/964073/) - DirectX 12: Fixed a crash when running on Windows 7 machine with first API in the list being DX12 and Graphics Jobs enabled.
*   ([947024](https://issuetracker.unity3d.com/product/unity/issues/guid/947024/)) - Editor: Fixed incorrect wrap icon button in particle curve editor window.
*   ([953161](https://issuetracker.unity3d.com/product/unity/issues/guid/953161/)) - Editor: Fixed player settings not using the default icon if non are specified.
*   ([962721](https://issuetracker.unity3d.com/product/unity/issues/guid/962721/)) - Editor: Fixed incorrect tool placement when pivot mode was set to Center.
*   ([968535](https://issuetracker.unity3d.com/product/unity/issues/guid/968535/)) - Editor: Fixed editor restart prompt when selecting the same Active Input Handling option.
*   (956577) - GI: Fixed 'Show Lightmap Resolution' checkbox not working.
*   ([962696](https://issuetracker.unity3d.com/product/unity/issues/guid/962696/)) - Graphics: Fixed batching with unused stencil bit in G-Buffer pass.
*   (None) - Multiplayer: Fixed reliable message being delivered twice.
*   ([964731](https://issuetracker.unity3d.com/product/unity/issues/guid/964731/)) - OSX: Fixed incorrect mouse position when running in full screen and non-native aspect ratio.
*   (944450) - Package Manager: Fixed initialisation failure when host file is missing or empty.
*   ([957000](https://issuetracker.unity3d.com/product/unity/issues/guid/957000/)) - Package Manager: Fixed creation of empty folder named 'etc'.
*   ([957436](https://issuetracker.unity3d.com/product/unity/issues/guid/957436/)) - Package Manager: Fixed error/crash if there is a comma symbol in the project name.
*   ([965605](https://issuetracker.unity3d.com/product/unity/issues/guid/965605/)) - Physics: Ensured that loading a scene with a Rigidbody2D with simulation off allows interpolation when simulation is subsequently turned on.
*   ([963200](https://issuetracker.unity3d.com/product/unity/issues/guid/963200/)) - Physics: Ensured that manual transform sync correctly updates the Rigidbody2D pose correctly.
*   ([967740](https://issuetracker.unity3d.com/product/unity/issues/guid/967740/)) - Physics: Ensured that 'Collision2D.GetContacts()' returns a single contact when passing a single element array.
*   ([956316](https://issuetracker.unity3d.com/product/unity/issues/guid/956316/)) - Playables: Fixed crash when setting an invalid source playable.
*   (969932) - UI: Fixed RectMask2D not masking when it's child has a child with Mask and Image components inside the RectMask2d area.
*   ([964652](https://issuetracker.unity3d.com/product/unity/issues/guid/924562/)) - Video: Fixed clip from asset bundle not played.
*   ([969297](https://issuetracker.unity3d.com/product/unity/issues/guid/854484/)) - Video: Fixed muting game view does not mute video audio.
*   ([969298](https://issuetracker.unity3d.com/product/unity/issues/guid/925387/)) - Video: Fixed video not playing in build when building for another platform.
*   (969299) ([937173](https://issuetracker.unity3d.com/product/unity/issues/guid/937173/)) - Video: Fixed inspector preview not cropping title.
*   ([966690](https://issuetracker.unity3d.com/product/unity/issues/guid/966690/)) - Video: Fixed erroneous stride crash on Windows.
*   (973008) - Video: Fixed crashing RemoteWebCamTexture (when using the Unity Remote helper app) when marked DontDestroy.
*   (973005) - Video: Fixed editor crash when previewing/playing video on older OSX version.
*   (962204) - Video: Fixed video decoding errors due to bad file I/O for high res/bitrate video.
*   (973009) - Video: Fixed Video Player component rendering video with artifacts on OSX.
*   ([900105](https://issuetracker.unity3d.com/product/unity/issues/guid/900105/)) - WebGL - Fixed missing logo/progress bar during loading screen.
*   (966173) - XR: Fixed Daydream applications hanging before quiting to Android home when calling `Application.Quit`.
*   (None) - XR: Fixed forcing `LandscapeLeft` default Orientation on all mobile VR applications.
*   (953314) - XR: Fixed Windows Mixed Reality XAML apps not able to get back to exclusive mode after blooming to the shell.
*   (954629) - XR: Fixed Windows Mixed Reality XAML apps launching to a black screen.
*   (922492) - XR: Fixed Windows Mixed Reality XAML apps not rendering on desktop.
*   (963878) - XR: Fixed Windows Mixed Reality apps rendering with incorrect eye offsets.

Revision: 0c3a6a294e34