### Fixes

*   (1013174 ([970945](https://issuetracker.unity3d.com/product/unity/issues/guid/970945/))) - Android: Fixed Time.deltaTime sometimes returning a negative value on certain devices/Android versions.
*   ([912848](https://issuetracker.unity3d.com/product/unity/issues/guid/912848/)) - Android: Workaround gyroscope lag issues that happen on some android devices.
*   ([991034](https://issuetracker.unity3d.com/product/unity/issues/guid/991034/)) - Audio: Fixed a bug where the matrices passed to spatializer and ambisonic plugins could be set to the identity matrix briefly when a sound starts playing.
*   (1009687) - Editor: Fixed vsync not always off in scene view on macOS.
*   ([925835](https://issuetracker.unity3d.com/product/unity/issues/guid/925835/)) - Editor: Fixed skinned mesh not being removed on undo.
*   (998785) - Editor: Fixed the issue where dragging the slider was producing multiple undo steps.
*   (998785) - Editor: Fixed input field staying highlighted after Enter key was pressed.
*   (926833 ([921915](https://issuetracker.unity3d.com/product/unity/issues/guid/921915/))) - Editor: Fixed errors related to temp TLS allocations.
*   ([999803](https://issuetracker.unity3d.com/product/unity/issues/guid/999803/)) - IL2CPP: Handle method parameter attributes for methods on generic types.
*   (None) - IL2CPP: Reduced Android build size.
*   (None) - iOS: Fixed standard shader specular highlights on mobiles.
*   (1002408) - iOS: Fixed crashes on some iOS devices due to unbound textures when using Metal API.
*   ([972995](https://issuetracker.unity3d.com/product/unity/issues/guid/972995/)) - iOS: Added support for iPhone X second stage splash screen.
*   ([990979](https://issuetracker.unity3d.com/product/unity/issues/guid/990979/)) - Mono: Fixed random error when using UDPClient.
*   (N/A) - Multiplayer: Fixed server active disconnect client for web sockets.
*   ([946958](https://issuetracker.unity3d.com/product/unity/issues/guid/946958/)) - OSX: Fixed crash in UnitcodeInputView during editor shutdown.
*   (1009717 ([967752](https://issuetracker.unity3d.com/product/unity/issues/guid/967752/))) - Particles: Fixed Rate over Distance emission in Edit Mode.
*   ([983374](https://issuetracker.unity3d.com/product/unity/issues/guid/983374/)) - Physics: Ensured that a Kinematic Rigidbody2D created in script stays in a relative position to any parent Rigidbody2D when reparented.
*   ([977917](https://issuetracker.unity3d.com/product/unity/issues/guid/977917/)) - Scripting: Fixed exception when binding delegate with Enum value to method with int parameter.
*   ([979587](https://issuetracker.unity3d.com/product/unity/issues/guid/979587/)) ([991434](https://issuetracker.unity3d.com/product/unity/issues/guid/991434/))- Timeline: Fixed issues where copied Timeline tracks and clips could retain a link to the source asset, or end up being saved as part of the source asset.
*   (None) - Universal Windows Platform: Fixed compiler warnings about inconsistent DLL linkage when using Windows 10 Fall Creators Update SDK.
*   ([1010354](https://issuetracker.unity3d.com/product/unity/issues/guid/1010354/)) - Universal Windows Platform: Fixed player getting stuck on a white screen when a fatal error (such as unable to load files or system doesn't meet minimum requirements) occurs during startup.
*   ([991154](https://issuetracker.unity3d.com/product/unity/issues/guid/991154/)) - Universal Windows Platform: Fixed a crash in .NET native compiler ("RHB0011: Internal error: 'pchTypeNameEnd\[0\] == L'>"at'f:\\dd\\ndp\\rh\\src\\tools\\rhbind\\makepdb.cpp:998") in certain scenarios involving plugins.
*   ([997876](https://issuetracker.unity3d.com/product/unity/issues/guid/997876/)) - Universal Windows Platform: Fixed build failing on IL2CPP scripting backend if class library from Mono directory was copied into the project (like System.Data.dll).
*   ([996015](https://issuetracker.unity3d.com/product/unity/issues/guid/996015/)) - Windows: Fixed resolution dialog not showing monitor list and crashing on pressing 'Play' button on some weird monitor setups.
*   (None) - XR: Update VR SDK not supported in Editor warning.

Revision: 32bc645ba6f6