### Fixes

*   2D: Fixed Compressed ETC Variant Sprite Atlases become corrupted when changing their scale with target - latform set to Android. (955711)
*   2D: Fixed Sprite Renderer memory leak when changing size value in tiled mode. (1006814)
*   Editor: Fixed hang when encountering exceptions or errors in BatchMode. (1021955)
*   Mono: Fixed a crash when loading some assemblies due to invalid metadata parsing. (1084557)
*   Physics: Fixed an issue where physics internal data wasn't being updated if the scene only contained - tatic colliders, causing issues with shape casts. (1064897)
*   Scripted Importers: Fixed crashes when ScriptedImporters are missing or modified. (1061326)
*   Scripted Importers: Fixed an issue where Scripted Importer version wouldn't work when reimporting ShaderGraph. (1082564)
*   Shaders: Made enum fields work with float values. (898536)
*   Shuriken: Fixed crash when sprite atlas is not included in build. (1032743)
*   Xbox-One: Unity projects now build for Xbox One with .net 4.6 compatible scripts and the Roslyn compiler. (1030308)

Revision: 588dc79c95ed