2D: Fixed Unity crashing on MonoStringNew when entering Play Mode after reopening the project and loading resources. (1066715)
Android: Allow Power VR devices to render at custom resolution with BlitType:Auto. (1022974, 1066224)
Android: Increased JVM heap size from 2gb to 4gb. (969563)
Asset Import: Fixed crash when re-importing assets for some global settings. (1079532, 1081907)
Asset Pipeline: Fixed crash when re-importing assets for some global settings. (1079532, 1081907)
Editor: Fixed colliding file ids in YAMLMerge not tracking already remapped keys. (1076700)
Editor: Fixed UnityConnectSettings initialization. (1058840)
IL2CPP: Fixing an issue with certain unprintable characters in C# source code causing failed compilations when they are copied to the C++ code as comments. (1049221)
iOS: Fixed CoreLocation framework being included even if the location API is not used. (1076345)
iOS: Fixed standard shader artifacts on mobiles. (1087277)
iOS: Fixed unassigned icon warning in Xcode when locale is not using "." as the decimal separator. (1058928)
iOS: Fixed unassigned icon warning in Xcode when locale is not using "." as the decimal separator. (1058928)
Kernel: Fixed ParticleSystemGeometryJob::ScheduleJobs crash when deleting GameObject. (1051704, 1081788)
Particles: Fixed temp memory not being cleaned up even when simulation doesn't need advancing. (1028462)
Physics: Fixed an issue where physics internal data wasn't being updated if the scene only contained static colliders, causing issues with shape casts. (1064897)
Physics: Fixed issue where physics internal query data may not be updated if there are only static colliders in scene, causing shape cast issue. (1064897)
SceneManager: Fixed crashes caused by incorrectly activated children of inactive parents. (1051704, 1081788)
Shaders: Fixed Android + Vulkan shader compilation failure. (1080403)
Shuriken: Added handling of NaN coming from PhysX due to internal bug. (943649, 1063373)
XR: Fixed issue of error spam when depth buffer sharing was enabled during Holographic Remoting or Simulation. (1047269)
Revision: 6902ad48015d
Changeset: 6902ad48015d