### 2017.4.25f1 Release Notes

#### Fixes

*   Android: Fixed accessibility warning when publishing to Google Play. ([1094743](https://issuetracker.unity3d.com/issues/android-google-play-console-apk-pre-launch-report-has-accessibility-warnings-due-to-missing-associated-labels))
    
*   Android: Fixed binary shaders not being cached on Android devices with Adreno GPUs. ([1129357](https://issuetracker.unity3d.com/issues/android-adreno-gles-binary-shaders-are-not-cached-on-adreno))
    
*   Editor: Fixed crash due to double Dispose call in a TextGenerator. (1129463)
    
*   Graphics: Fixed editor crash when illegal position is introduced to graphics engine. ([1115965](https://issuetracker.unity3d.com/issues/editor-crashes-on-cullcasterscommon-when-you-walk-off-the-edge-in-a-play-mode))
    
*   iOS: Fixed occasional crash when destroying WebCamTexture. ([1090053](https://issuetracker.unity3d.com/issues/ios-loading-a-scene-after-calling-webcamtexture-dot-getpixels-causes-the-game-to-crash))
    
*   Package Manager: Fixed missing Editor folder in PackageManager directory if installed through DownloadAssistant. ([1133409](https://issuetracker.unity3d.com/issues/linux-missing-editor-folder-in-packagemanager-directory))
    
*   Package Manager: Removed unnecessary files packaged with the Unity installer. (1131025)
    
*   Particles: Fixed a crash in the ParticleGeomWrite function. (1136510)
    
*   Scripting: Improved performance when calling GameObject.AddComponent for a nested MonoBehaviour class inside a namespace. ([1085304](https://issuetracker.unity3d.com/issues/gameobject-dot-addcomponent-performance-severely-degrades-in-execution-time-with-each-call-when-the-call-is-inside-a-namespace), 1118038)
    
*   Shaders: Fixed shader compiler emitting the same struct definition each time it sees it, regardless of whether it was emitted already or not. ([1099165](https://issuetracker.unity3d.com/issues/opengles3-shader-compile-errors-and-duplicate-struct-defines))
    
*   UI: Fixed API inconsistency with no support of uv2 and uv3 inside the VertexHelper class. (1117237)