### 2017.4.32f1 Release Notes

#### Fixes

*   Android: Added support for supplementary Unicode characters for UnitySendMessage. (1059652, 1170076)
    
*   Android: Fixed incorrect symbol length and symbol returned when passing characters through UnityPlayer.UnitySendMessage. (1059652, 1170076)
    
*   Android: Fixed performance penalty when using Vulkan on Android Q preview 5 (1169046, 1174619)
    
*   Android: Fixed the Editor not updating the NDK directory until the project is re-opened. ([1170776](https://issuetracker.unity3d.com/issues/android-2017-dot-4-editor-doesnt-update-ndks-directory-until-the-project-is-re-opened), 1171198)
    
*   Asset Pipeline: Fixed "Sprite Atlas Sprites Included in Bundle Multiple Times" error. ([1121868](https://issuetracker.unity3d.com/issues/android-same-atlas-assets-are-being-included-in-asset-bundle-multiple-times-when-bundle-is-built), 1170283)
    
*   Editor: Fxed editor not reacting to .meta file changes regarding Asset Bundles when .meta file was changed while the Editor was closed. ([1126293](https://issuetracker.unity3d.com/issues/editor-does-not-react-to-meta-file-changes-regarding-asset-bundles-when-meta-file-was-changed-while-the-editor-was-closed), 1166611)
    
*   macOS: Fixes an issue with macOS Catalina that causes Unity to request permission to receive keyboard input when using other apps in both the editor and standalone player. (1172758)
    
*   Mobile Rendering: Fixed flickering on objects when dynamic batching is enabled (1143619, 1149417)
    
*   Universal Windows Platform: Fixed reference rewriter complaining about managed code referencing fields from winmd files when those fields are of types that project to CLR from Windows Runtime. ([1146307](https://issuetracker.unity3d.com/issues/reference-rewriter-errors-when-building-uwp-against-the-insider-windows-sdk), 1161743)
    
*   Version Control: Fixed a case where a Version Controlled Project would not update ProjectSettings/ProjectVersion.txt on editor start. ([1131599](https://issuetracker.unity3d.com/issues/perforce-reverting-the-projectversion-file-marks-it-as-read-only-preventing-any-further-updates), 1166079)
    
*   Web: Fixed ArgumentNullException being thrown when yielding and disposing a WWW object. ([1117213](https://issuetracker.unity3d.com/issues/argumentnullexception-is-thrown-when-yielding-and-disposing-a-www-object), 1172310)
    
*   Xbox One: Fixed error in build when setting a custom streaming install manifest file. (1168451, 1171456)
    
*   XR: Fixed null dereference access to vr eye texture manager instance. ([1115371](https://issuetracker.unity3d.com/issues/xr-windowsmr-project-crashes-when-enabling-xrsettings-for-a-second-time), 1171504)