### Known Issues in 2017.4.34f1

*   Asset Bundles: Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation ([827299](https://issuetracker.unity3d.com/issues/loading-dot-lockpersistentmanager-object-lock-impacts-performance-during-assetbundle-dot-loadassetasync-operation))
    
*   iOS: Apps with UIApplicationExitsOnSuspend in info.plist failing to pass Apple Store validation ([1160614](https://issuetracker.unity3d.com/issues/ios-apps-with-uiapplicationexitsonsuspend-in-info-dot-plist-failing-to-pass-apple-store-validation))
    
*   uGUI: RectTransofrm resets it's coordinates to zero when selecting "Apply" on prefab even if no changes were made ([964111](https://issuetracker.unity3d.com/issues/recttransofrm-resets-its-coordinates-to-zero-when-selecting-apply-on-prefab-even-if-no-changes-were-made))
    

### 2017.4.34f1 Release Notes

#### Fixes

*   Android: Fixed an out of memory issue happening on Adreno devices on GLES. ([1111097](https://issuetracker.unity3d.com/issues/android-crash-with-gsl-mem-error-kgsl-sharedmem-alloc-ioctl-failed-on-adreno-gpu-devices), 1118824)
    
*   IL2CPP: Prevented a possible crash on iOS 12.0 on certain devices when a managed exception occurs. (1185656)
    
*   Scripting: Fixed Produce a warning and prevent warnings spamming when trying to insert menu item when the insertion limit is reached. ([1181898](https://issuetracker.unity3d.com/issues/assertion-failed-failed-to-insert-item-name-xxx973-command-script3218), 1187861)