### Fixes

*   ([1052530](https://issuetracker.unity3d.com/product/unity/issues/guid/1052530/)) - Android: Fixed an issue on Android with the Auto and Never blit types causing a blank scene to be displayed.
*   ([1054584](https://issuetracker.unity3d.com/product/unity/issues/guid/1054584/)) - Build Pipeline: Fixed stripping objects from disabled modules resulting in crashes in generated builds.
*   ([1052180](https://issuetracker.unity3d.com/product/unity/issues/guid/1052180/)) - Build Pipeline: Fixed AssetBundleManifestPath not working when building scenes asset bundles.
*   (1056461) - Editor: Fixed case of "Callback registration failed kMaxCallback" error.
*   ([1071436](https://issuetracker.unity3d.com/product/unity/issues/guid/1067552/)) ([1071189](https://issuetracker.unity3d.com/product/unity/issues/guid/1071188/)) - Editor: Fixed CSharpNamespaceParser backport classname parsing.
*   (None) - Editor: Fixed gui view refresh after resizing views on linux.
*   (None) - Editor: Fixed keyboard inputs on popups and dropdowns within the Editor on Linux.
*   ([1030337](https://issuetracker.unity3d.com/product/unity/issues/guid/1030337/)) - Global Illumination: Fixed Assertion '(srcInfo.GetChannelMask() & copyChannels).
*   (None) - Graphics: Fixed rare deadlock when using Graphics Jobs and uploading textures which require processing i.e. crunch decompression, scaling, padding.
*   ([1066405](https://issuetracker.unity3d.com/product/unity/issues/guid/1066405/)) - IL2CPP: Prevented a memory leak in delegate unsubscription with the new script runtime.
*   ([1068657](https://issuetracker.unity3d.com/product/unity/issues/guid/1068657/)) - IL2CPP: Prevented a crash in il2cpp::os::Image::Initialize when Unity is embedded in another app on iOS.
*   ([1047005](https://issuetracker.unity3d.com/product/unity/issues/guid/1047005/)) - Input: Fixed cursor resuming locked state after ALT+TAB (Command + Alt).
*   (None) - Kernel: Added in-range detection for pens on Windows.
*   (None) - Kernel: Made ProjectWindowUtil.CreateAssetWithContent public again (was accidentally reverted to internal).
*   (None) - Kernel: Removed automatic device reset on focus loss and add support for explicit device reset IOCTL.
*   (None) - Kernel: Fixed HIDs sometimes getting picked up twice on OSX.
*   (None) - Kernel: Fixed various incorrect orientations of scroll and delta Y values.
*   (None) - Kernel: Fixed mouse coordinates in OSX and Windows player.
*   (None) - Kernel: Fixed mouse coordinates not respecting HighDPI in Windows editor.
*   (None) - Kernel: Improved ArchiveStorageHeader::ReadString() performance.
*   (1030576) - Linux: Fixed a race condition in thread creation in Linux.
*   (1049050) - OSX: Fixed not being able to reliably set screen resolution from script on first Update.
*   ([1033341](https://issuetracker.unity3d.com/product/unity/issues/guid/1033341/)) - Particles: Fixed particle jobs running when baking meshes.
*   ([1054584](https://issuetracker.unity3d.com/product/unity/issues/guid/1054584/)) - Particles: Fixed legacy particles module being disabled by default.
*   ([1041509](https://issuetracker.unity3d.com/product/unity/issues/guid/1041509/)) - Physics: Fixed experimental multithreaded 2D physics not solving joints the same as non-threaded 2D physics.
*   ([1062155](https://issuetracker.unity3d.com/product/unity/issues/guid/1059296/)) - Physics: Fixed an issue where trigger events may not be fired if collider/triggers change local scale only.
*   (1064472([1054444](https://issuetracker.unity3d.com/product/unity/issues/guid/1054444/))) - Physics: Fixed a crash triggered by changing cook option on a deactivated mesh collider.
*   ([1051325](https://issuetracker.unity3d.com/product/unity/issues/guid/1051325/)) - Timeline: Fixed keyframing in Timeline when OS is set to non-US cultures.
*   ([1061507](https://issuetracker.unity3d.com/product/unity/issues/guid/1061507/)) - XR: OpenVR trackpad axes are reported as 0 on the frame they are pressed.
*   (1066060 ([1036422](https://issuetracker.unity3d.com/product/unity/issues/guid/1036422/))) - XR: Fixed unneeded.dll created for Audio Spatializer when built for Standalone.
*   ([1042946](https://issuetracker.unity3d.com/product/unity/issues/guid/1042946/)) - XR: Fixed UnityEngine.XR.InputTracking.GetNodeNames returning null when a valid uniqueId is given.

Revision: 3071d1717b71