### Fixes

*   (None) Asset Database: Improved performance of AssetDatabase when doing dependency analysis by ensuring that the analysis is run lazily when processing the refresh queue, instead of every time the queue is modified.
*   ([1066381](https://issuetracker.unity3d.com/product/unity/issues/guid/1066381/)) - Deployment Management : Fixed a crash when using sprites with no texture with the splash screen.
*   (None) - Android : Player binary files contain .note.unity section with version and stripping information. This is useful for certain automation tools.
*   ([1061635](https://issuetracker.unity3d.com/product/unity/issues/guid/1061635/)) - Editor : Fixed a bug where control for LayerMask SerializedProperty would change value for all selected objects without user interaction.
*   (None) - Editor : Fixed a potential crash when calling Provider.GetLatest
*   (1048493) - Editor : Fixed slow search in project view and scene/hierarchy views by starting the search only when the user pauses from typing instead of searching after every character typed.
*   (1069263, [1066381](https://issuetracker.unity3d.com/product/unity/issues/guid/1066381/)) - Graphics : Fixed a crash when using sprites with no texture with the splash screen.
*   ([1061004](https://issuetracker.unity3d.com/product/unity/issues/guid/1061004/)) - Graphics : Fix for crunch compressed texture support in texture mip map streaming.
*   ([1065223](https://issuetracker.unity3d.com/product/unity/issues/guid/1065223/)) - IL2CPP : Fixed deadlock on exit when calling back to managed code on a thread that doesn't exit before player shutdown.
*   (1068426, [1061635](https://issuetracker.unity3d.com/product/unity/issues/guid/1061635/)) - Inspector functionality : Fixed a bug where control for LayerMask SerializedProperty would change value for all selected objects without user interaction.
*   ([1069065](https://issuetracker.unity3d.com/product/unity/issues/guid/1069065/)) - Timeline : Fixed Drag and Drop of Playable Assets from Project folder onto Timeline tracks.
*   (1041817) - XR : Scenes will no longer be y flipped when running on the HoloLens.

Revision: 4ebd28dd9664