Audio: Audio is playing even when there is no Audio Listener in the scene. (1087981)
Graphics - General: Editor crashes at MaterialScripting::Lerp when Renderer.material.Lerp() has a null material (1117775)
Mobile: [Android] Crash in java.lang.UnsatisfiedLinkError when application location is changed to SD card on Android device (1181365)
Scene Management: Enabled Prefab is disabled after upgrading to Improved Prefabs (1138224)
Scene Management: Transform::GetWorldToLocalMatrix crash during first import when accessing Components in Prefabs (1159905)
Scripting: [IL2CPP] Development build fails with “il2cpp.exe didn’t catch exception: System.IndexOutOfRangeException” (1131053)
Serialization: Kaydara FBX Binary becomes a YAML file when Editor serializes changes (1169079)
2D: Fixed crash on packing variant atlas after deleting sprite belonging to the master atlas. (1141327, 1176208)
Android: Fixed AtlasPacker not respecting ETC2 fallback build settings on Android. (1170597, 1171485)
Android: Fixed issue when detecting latest Android build tools SDK version. (1174507, 1181077)
Android: Workaround Mali geometry working set memory limitation by splitting up render passes when needed. (1056056, 1184723)
Asset Pipeline: Fixed race condition crash when loading asset bundles from managed streams. (1135251, 1157659)
Editor: Added a mechanism for displaying an error message when any of the recent projects contain an invalid or missing ProjectSettings.txt file. (1002683, 1173320)
Editor: Fixed an issue where clip edit mode clutch keys got stuck when holding multiple keys simultaneously. (1097216, 1162943)
Editor: Improved the project building dialogue to provide more information for material/shader building. (1090892, 1154483)
GI: Fixed UI issue that prevents user from selecting any probes in editing mode. (1167457, 1178286)
Graphics: Fixed issue where Vulkan implementation of Texture2D.SetPixels may pipeline stall. (1141239, 1181736)
Graphics: Fixed screen space shadow errors when using dynamic resolution. (1141225, 1156622)
IMGUI: Fix IMGUI wordwrap flickering. (1089911, 1170538)
iOS: Fixed Deprecated API Usage warning for using UIWebView when submitting Builds to the App Store Connect. (1180664, 1182273)
iOS: Fixed UIApplicationExitsOnSuspend is deprecated in iOS 13. (1160614, 1165495)
iOS: Fixed USYM_UPLOAD_AUTH_TOKEN thrown in Xcode when the Project is built in BatchMode with -runTests and Cloud Diagnostics. (1167025, 1178677)
Linux: Fixed Input.GetAxis returning intensified values compared to Windows when running a built project. (1176709, 1184940)
Particles: Ensured ParticleSystem.SetParticles applies new particle sizes immediately. (1179889, 1179892)
Particles: Fixed animation bindings for the Orbital Velocity properties. (1173552, 1175489)
Particles: Fixed assert message spam when using orthographic cameras and a Particle System with 0 scale along the Z axis. (1178477, 1180565)
Particles: Fixed crash in WorldCollision function when spawning particles (1168859, 1175297)
Particles: Fixed particle sprite batching. (1173610, 1175551)
Particles: Fixed regression in internal math library causing some particle rotations to be represented incorrectly. (1163414, 1178392)
Particles: Fixed regression when trying to use Material Proeprty Blocks with Particle Systems. (1174499, 1175556)
Particles: Fixed Start Delay if system is paused and resumed before the Start Delay has expired. (1178403, 1179673)
Particles: Support rendering lines/trails using orthographic cameras with negative near plane values. (1169997, 1185083)
Profiler: Fixed lost custom samplers on some platforms, added runtime tests. (1160669, 1171186)
Scripting Upgrade: Fixed sizes for System.Numerics types. (1118631, 1183613)
Shaders: Added new surface shader pragma “nocolormask” to prevent auto-generating ColorMask. This way user can override the ColorMask with their own. (1174789, 1180404)
UI: Fixed CanvasGroup Interactable field value not being applied on to the elements created as an in-direct child. (1030987, 1153162)
Universal Windows Platform: Fixed Build & Run with Visual Studio 2019. (1158603, 1178951)
Universal Windows Platform: Fixed occasional sharing violations on “.NETCore,Version=v5.0.AssemblyAttributes.cs” file when building player with .NET scripting backend. (1178466)
Universal Windows Platform: Visual Studio solution generated when targeting Visual Studio 2019 will now correctly use v142 C++ toolset. (1166131, 1178920)
Version Control: Asset Store package installation now tries to open Assets for edit in Version Control where they are being replaced.. (1178410, 1179970)
WebGL: Fixed modifier keys for simulated mouse events in WebGL. (1143387, 1175994)
Windows: Fixed Screen.fullscreenMode returning garbage value on Windows Editor. (1178561, 1178909)
Windows: Fixed TLS handshake Windows/UWP when root certificate is trusted by the system but not yet in it’s certificate store. (1076758, 1175308)