Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started
Animation: Animator.Update CPU time spikes when multiple animations are playing (1184690)
Package Manager: Immutable packages altered by the API Updater are reverted to their original state when packages are resolved, which can lead to slower import performance in that context.
Profiling: Editor crashes when loading profiler file with memcpy stacktrace (1131782)
Profiling: Performance decrease in EditorOverhead using Deep Profile (1051094)
Scene Management: Prefabs lose their values if scripts are removed then reintroduced (1216914)
macOS: If the Android Tools are not installed through the Hub, macOS 10.15 (Catalina) default security settings will prevent the Android NDK binaries being executed. These settings have to be changed or a signed Android NDK (r16b) will be needed to build Android. More information here: https://developer.android.com/ndk/downloads/older_releases.
Apple TV: Fixed an issue where "Menu" button on Siri Remote returns "Joystick1Button19" instead of "Joystick1Button0". (1214948)
Editor: Fixed an issue where Console Window was not receiving Logs from a built Player until the connection drop-down is clicked. (1224614)
Editor: Fixed an issue where for event drawer not finding the event types present on data members parent types. (1211380)
Editor: Improved performance over large numbers of objects with RectTransforms, scene navigation is now very smooth. However actual picking is still very slow (no change). (1165982)
iOS: No longer include code using AdSupport unless user explicitly uses APi that needs it. (1219457)
Particles: Added NativeArray overloads to SetParticles and GetParticles.
Particles: Fixed a crash that occurred when loading asset bundles containing legacy particles in Unity 2018 or newer. (1223000)
Profiler: Fixed a crash that occurred when loading Profiler data captured in newer Unity versions. (1124534)
Profiler: Fixed an issue where charts not drawing data for the last 2 frames. (1206861)
Profiler: Fixed an issue where current frame being inaccessible via keyboard arrow navigation. (1206860)
Shaders: Fixed an issue where surface shader writes into o.Emission channel were ignored in some cases. (1217823)
UI Elements: Fixed a crash that occurred when importing prefabs with broken Canvas. (1041934)
Windows: Fixed an issue where race condition in plugin loading code when P/Invoking into libraries from multiple threads at once. (1192915)
XR: Fixed a crash that occurred when exiting Play Mode in XR related to particle system with mesh instances. (1163721)
XR: Fixed a frame timing issue causing incorrect poses on Windows Mixed Reality. (1221956)
XR: Updated minimum version of Windows Mixed Reality package.
Editor: Greatly improves performance over large numbers of objects with RectTransforms, scene navigation is now very smooth. However actual picking is still very slow (no change). (1165982)
XR: Updated minimum version of Windows Mixed Reality package.
Changeset: 459f70f82ea4