Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
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Asset Importers: FBX Importer crash (1211854)
Inspector Framework: Cannot zoom out curve graph when the graph is in focus (1203332)
Nothing changed.
Asset Import: Fixed an issue where setting EditorCurveBinding.type to a custom component binds to "MonoBehavior" instead of the derived class. (1201584)
Asset Pipeline: Fixed an assert thrown during RecompressAssetBundleAsync. (1195067)
Editor: Fixed the issue with NullReferenceExceptions that was thrown when invoking EditorGUIUtility.ShowObjectPicker. (1206893)
IMGUI: Fixed IMGUI input in windows standalone players when the old input system was disabled. (1183394)
iOS: Fixed UnityWebRequest.SendWebRequest to finish if the same URL is requested before the first is completed. (1195969)
Profiler: Fixed an raised argument exception issue if a null or empty name string was provided when beginning a profiler sample. (1205482)
OS: Windows 7 SP1+, 8, 10, 64-bit versions only; macOS 10.12+. (Server versions of Windows & OS X are not tested.)
CPU: SSE2 instruction set support.
GPU: Graphics card with DX10 (shader model 4.0) capabilities.
The rest mostly depends on the complexity of your projects.
iOS: Mac computer running minimum macOS 10.12.6 and Xcode 9.4 or higher.
Android: Android SDK and Java Development Kit (JDK); IL2CPP scripting backend requires Android NDK.
Universal Windows Platform: Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK
Generally content developed with Unity can run pretty much everywhere. How well it runs is dependent on the complexity of your project. More detailed requirements:
Desktop:
iOS player requires iOS 9.0 or higher.
Android: OS 4.1 or later; ARMv7 CPU with NEON support or Atom CPU; OpenGL ES 2.0 or later.
WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
Universal Windows Platform: Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities
Changeset: c67d00285037