### Improvements

*   Virtual Reality: Updated to Oculus runtime version 1.11.

### Fixes

*   ([854214](https://issuetracker.unity3d.com/product/unity/issues/guid/854214/)) - Android: Fixed an incorrect behaviour with Application.persistentDataPath.
*   (none) - Android: Play audio from background applications at the original volume when it is not muted.
*   ([668043](https://issuetracker.unity3d.com/product/unity/issues/guid/668043/), [837519](https://issuetracker.unity3d.com/product/unity/issues/guid/837519/)) - Asset Pipeline: Fixed an issue where asset and timestamp maps could get out of sync.
*   (865666) - Graphics: Fixed a crash that occurred when loading models from AssetBundles with Tangents set to Calculate Legacy.
*   (none) - Networking: Skip proxy check when using the "file://" protocol.
*   ([764734](https://issuetracker.unity3d.com/product/unity/issues/guid/764734/)) - Shadows: Fixed a memory leak and assert when shadows are cast from lights with specific properties and in a specific scene setup.
*   ([813101](https://issuetracker.unity3d.com/product/unity/issues/guid/813101/)) - WebPlayer: Fixed compression settings for WebPlayer when building from command line.

Revision: 316083f083fb