The Unity 5.5.4 public release brings you a few improvements and a large number of fixes. Read the release notes below for details.
For more information about the previous main release, see the Unity 5.5.3 Release Notes.
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AndroidJava returns null instead of throwing exceptions on functions which return an object, class or array. (839005)UnityWebStreams not getting cleaned up properly. (867508)WebCamTexture crash with denied permissions. (877837)SoftInput input field being hidden under keyboard when translucent flag is set.Animator.Speed during an animation transition now correctly affects the cross-fade speed. (898504)PrepareFrame that occurred due to Animator being Deactivated in Script (896659)queueDebuggingEnabled is now included. (908965)OnWillRenderObject. (873206)Texture.GetPixels or Texture.SetPixels is used with invalid input parameters. (771031)GetBuildUsageTagFromAssets that was triggered by project that had ShaderVariants. (889138)GenerateCombinedDynamicVisibleListJob). (882704)LightEvent.AfterShadowMap. (880716)UnusedBytecodeStripper2 which could occur in some projects: "Member 'System.Type' was declared in another module and needed to be imported.” (894071)RegionInfo. (891471)Social.localUser.Authenticate when the error parameter was read. (868697)ReplayKit framework in plugins. (882013)DuplicateTransaction failure for all non-consumable purchases when initialized. (889321)CanvasRenderer.OnTransformChanged when the canvas is set to ScreenSpace.Camera render mode, and the Camera’s Transform is changed. (886258)UnityWebRequest.GetTexture(). (876648)OnMouseDown was defined in a non-monobehaviour class. (869168)SceneManager.UnloadSceneAsync on .NET scripting backend with .NET native enabled. (869407)System.TypeInitializationException on startup, which occurred with .NET scripting backend when a nested class was derived from a non-nested class and was overriding one of its methods. (872058)Screen.SetResolution not accounting for DPI settings. (875849)Revision: 8ffd0efd98b1
Changeset: 8ffd0efd98b1