### Fixes

*   (943435) - Build Pipeline: Fixed scene passed to OnProcessScene when entering Play Mode is not being loaded.
*   ([940608](https://issuetracker.unity3d.com/product/unity/issues/guid/940608)) - iOS: Fixed an issue where fullscreen movies could no longer be dismissed with a tap on iOS 11.
*   (994961) ([953524](https://issuetracker.unity3d.com/product/unity/issues/guid/953524))- iOS: Fixed black frame flickering when changing screen orientation via script.
*   ([900969](https://issuetracker.unity3d.com/product/unity/issues/guid/900969/)) - OSX: Fixed changing Input Manager entries causing the player to become unresponsive.
*   (980818) ([980806](https://issuetracker.unity3d.com/product/unity/issues/guid/980806)) - Performance Reporting: Report device model field for Managed Exceptions.
*   ([992056](https://issuetracker.unity3d.com/product/unity/issues/guid/992056/)) - Scripting: Fixed crash when calling UnityEngine.Object.Instantiate on non-main thread.
*   ([937594](https://issuetracker.unity3d.com/product/unity/issues/guid/937594/)) - WebGL: Added indexedDB caching mechanism for XMLHttpRequest in WebGL.

Revision 02430129007d