### Known Issues in 6000.0.81f1

- 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present  when using AddComputePass with EnableAsyncCompute(true) and UseTexture
    ([UUM-140183](https://issuetracker.unity3d.com/issues/rendergraph-d3d12-crash-on-d3d12swapchain-present-when-using-addcomputepass-with-enableasynccompute-true-and-usetexture))

- Asset Importers: Editor crashes on "(Unity) WriteObjectToVector" when entering into the Play Mode
    ([UUM-112617](https://issuetracker.unity3d.com/issues/editor-crashes-on-unity-writeobjecttovector-when-entering-into-the-play-mode))

- Metal:  Game freezes after command buffer Timeout error
    ([UUM-125778](https://issuetracker.unity3d.com/issues/metal-game-freezes-after-command-buffer-timeout-error-1))

- : ARC crash when pausing AudioSource with streaming clips on slower devices 
    ([UUM-148440](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-148440))

- : Crash on mono_log_write_logfile when more than one copy of bee_backend is running
    ([UUM-142773](https://issuetracker.unity3d.com/issues/crash-on-mono-log-write-logfile-when-more-than-one-copy-of-bee-backend-is-running))

- : Crash with multiple stack traces when generating a Font Atlas
    ([UUM-141061](https://issuetracker.unity3d.com/issues/crash-on-tlsf-free-when-generating-font-atlas-with-sdf16-or-sdf32))



### 6000.0.81f1 Release Notes

#### API Changes

- Android: Added: Add support for SDK Platform 37



#### Fixes

- Android: Fixed an issue that caused lag in the Unity preferences text fields when Android support is installed.
    (UUM-147435)

- Android: Negative values for ```Screen.brightness``` now restore the device's preferred screen brightness.
    ([UUM-145925](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-145925))

- Android: Relaxed AGP 9's stricter R8 keep rule enforcement.
    ([UUM-147136](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-147136))

- Animation: Reworked Animation Playable Output bind and unbind validation to prevent potential crashes.
    ([UUM-146750](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146750))

- Audio: Fixed an error that occurred when deleting a snapshot in the Audio Mixer.
    ([UUM-119443](https://issuetracker.unity3d.com/issues/error-is-thrown-when-deleting-snapshot-with-another-snapshot-present-in-audio-mixer-window))

- Editor: Added some valid search terms/keywords for Indexing settings in "Preferences" window.
    ([UUM-146350](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146350))

- Editor: Applications no longer hang when calling `SplashScreen.Stop(FadeOut)` while the splash screen is disabled.
    (UUM-143481)

- Editor: Fixed a memory leak caused by an undisposed `CancellationTokenSource` object in `AsyncInstantiateOperation`.
    ([UUM-147016](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-147016))

- Editor: Updated WinEditor's warning dialog text when running Unity with elevated privileges.
    ([UUM-146796](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146796))

- Graphics: Fixed rendering issues on XR when dynamic resolution is enabled with an injected RenderObjects pass.
    ([UUM-142592](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-142592))

- HDRP: Updated the `ClearBuffer2D` shader to support multiview.
    ([UUM-137877](https://issuetracker.unity3d.com/issues/hdrp-xr-dx12-ssr-pbr-accumulation-algorithm-artifacts-are-present-in-one-eye-when-using-spi-openxr-rendering-mode))

- iOS: Fixed a bug where pulling down the iOS Control Center could cause a Unity app to stop playing back audio.
    ([UUM-145522](https://issuetracker.unity3d.com/issues/ios-audio-is-cut-out-when-accessing-ios-control-center))

- iOS: Fixed depth camera crash when created a second time.
    ([UUM-141173](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-141173))

- Linux: Fixed an issue where D-Pad inputs mapped to the wrong directions when using a wireless Xbox 360 controller on newer Kernel versions.
    ([UUM-136083](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-136083))

- Linux: Fixed some Xbox controller inputs are mapped to different buttons than they should be in Unity Input System when the controller is connected through Bluetooth on Linux.
    ([UUM-144216](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-144216))

- macOS: Fixed libMonoPosixHelper.dylib not being found in macOS server builds.
    ([UUM-141263](https://issuetracker.unity3d.com/issues/macos-server-cannot-find-libmonoposixhelper-dot-dylib-when-calling-gzipstream))

- Physics: Fixed an issue where ConfigurableJoint setups would jitter once they reached their distance constraint maximum, due to their contact distance not being handled correctly.
    ([UUM-146852](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146852))

- Scripting: Added a defensive check / fix for stale GC handles during domain reload.
    ([UUM-122598](https://issuetracker.unity3d.com/issues/crash-with-multiple-stack-traces-when-performing-various-actions-with-the-cesium-package-installed))

- Universal Windows Platform: Fixed scroll actions re-triggering on mouse movement on UWP.
    ([UUM-144660](https://issuetracker.unity3d.com/issues/uwp-mouse-movement-re-triggers-stale-slash-scroll-value-after-the-scroll-wheel-is-used-once))

- Video: Fixed AudioSampleProvider.sampleFramesAvailable callback never firing on macOS when using the VideoPlayer in API Only mode and disabling Unity Audio.
    ([UUM-143660](https://issuetracker.unity3d.com/issues/audiosampleprovider-dot-sampleframesavailable-callback-never-fires-when-using-macos))

- Web: Fixed streaming of response body in UnityWebRequest when server does not set "Content-Length" header.
    ([UUM-146537](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146537))




#### Package changes in 6000.0.81f1

#### Packages updated

- com.unity.collections: [2.6.7](https://docs.unity3d.com/Packages/com.unity.collections@2.6//changelog/CHANGELOG.html) to [2.6.8](https://docs.unity3d.com/Packages/com.unity.collections@2.6//changelog/CHANGELOG.html)

- com.unity.entities: [1.4.7](https://docs.unity3d.com/Packages/com.unity.entities@1.4//changelog/CHANGELOG.html) to [1.4.8](https://docs.unity3d.com/Packages/com.unity.entities@1.4//changelog/CHANGELOG.html)

- com.unity.netcode: [1.14.0](https://docs.unity3d.com/Packages/com.unity.netcode@1.14//changelog/CHANGELOG.html) to [1.14.1](https://docs.unity3d.com/Packages/com.unity.netcode@1.14//changelog/CHANGELOG.html)

- com.unity.physics: [1.4.6](https://docs.unity3d.com/Packages/com.unity.physics@1.4//changelog/CHANGELOG.html) to [1.4.7](https://docs.unity3d.com/Packages/com.unity.physics@1.4//changelog/CHANGELOG.html)

- com.unity.entities.graphics: [1.4.20](https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.4//changelog/CHANGELOG.html) to [1.4.21](https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.4//changelog/CHANGELOG.html)

- com.unity.2d.animation: [10.2.2](https://docs.unity3d.com/Packages/com.unity.2d.animation@10.2//changelog/CHANGELOG.html) to [10.2.3](https://docs.unity3d.com/Packages/com.unity.2d.animation@10.2//changelog/CHANGELOG.html)

- com.unity.2d.common: [9.1.1](https://docs.unity3d.com/Packages/com.unity.2d.common@9.1//changelog/CHANGELOG.html) to [9.1.2](https://docs.unity3d.com/Packages/com.unity.2d.common@9.1//changelog/CHANGELOG.html)

- com.unity.2d.psdimporter: [9.1.1](https://docs.unity3d.com/Packages/com.unity.2d.psdimporter@9.1//changelog/CHANGELOG.html) to [9.1.2](https://docs.unity3d.com/Packages/com.unity.2d.psdimporter@9.1//changelog/CHANGELOG.html)

- com.unity.2d.spriteshape: [10.0.7](https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@10.0//changelog/CHANGELOG.html) to [10.1.1](https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@10.1//changelog/CHANGELOG.html)

- com.unity.2d.tilemap.extras: [4.1.0](https://docs.unity3d.com/Packages/com.unity.2d.tilemap.extras@4.1//changelog/CHANGELOG.html) to [4.1.1](https://docs.unity3d.com/Packages/com.unity.2d.tilemap.extras@4.1//changelog/CHANGELOG.html)

- com.unity.burst: [1.8.29](https://docs.unity3d.com/Packages/com.unity.burst@1.8//changelog/CHANGELOG.html) to [1.8.30](https://docs.unity3d.com/Packages/com.unity.burst@1.8//changelog/CHANGELOG.html)

- com.unity.services.cloudcode: [2.10.2](https://docs.unity3d.com/Packages/com.unity.services.cloudcode@2.10//changelog/CHANGELOG.html) to [2.10.4](https://docs.unity3d.com/Packages/com.unity.services.cloudcode@2.10//changelog/CHANGELOG.html)

- com.unity.services.economy: [3.5.3](https://docs.unity3d.com/Packages/com.unity.services.economy@3.5//changelog/CHANGELOG.html) to [3.5.4](https://docs.unity3d.com/Packages/com.unity.services.economy@3.5//changelog/CHANGELOG.html)

- com.unity.transport: [2.7.2](https://docs.unity3d.com/Packages/com.unity.transport@2.7//changelog/CHANGELOG.html) to [2.7.4](https://docs.unity3d.com/Packages/com.unity.transport@2.7//changelog/CHANGELOG.html)

- com.unity.microsoft.gdk: [1.6.0](https://docs.unity3d.com/Packages/com.unity.microsoft.gdk@1.6//changelog/CHANGELOG.html) to [1.7.0](https://docs.unity3d.com/Packages/com.unity.microsoft.gdk@1.7//changelog/CHANGELOG.html)

- com.unity.microsoft.gdk.tools: [1.6.0](https://docs.unity3d.com/Packages/com.unity.microsoft.gdk.tools@1.6//changelog/CHANGELOG.html) to [1.7.0](https://docs.unity3d.com/Packages/com.unity.microsoft.gdk.tools@1.7//changelog/CHANGELOG.html)