### Known Issues in 6000.0.83f1

- 2021.3.34f1: Audio mixer clicks when changing volume in playmode
    ([UUM-150250](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-150250))

- 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present  when using AddComputePass with EnableAsyncCompute(true) and UseTexture
    ([UUM-140183](https://issuetracker.unity3d.com/issues/rendergraph-d3d12-crash-on-d3d12swapchain-present-when-using-addcomputepass-with-enableasynccompute-true-and-usetexture))

- : Crash on mono_log_write_logfile when more than one copy of bee_backend is running
    ([UUM-142773](https://issuetracker.unity3d.com/issues/crash-on-mono-log-write-logfile-when-more-than-one-copy-of-bee-backend-is-running))

- : Crash with multiple stack traces when generating a Font Atlas
    ([UUM-141061](https://issuetracker.unity3d.com/issues/crash-on-tlsf-free-when-generating-font-atlas-with-sdf16-or-sdf32))



### 6000.0.83f1 Release Notes

#### Changes

- Mono: Remove assertions from ToFileDescriptor
    ([UUM-145761](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-145761))



#### Fixes

- AI: As a result of an unsupported configuration, a NavMeshAgent would try to separate from its own NavMeshObstacle component by jumping in arbitrary directions. Now the agent moves in one stable direction.
    (UUM-141803)

- AI: NavMeshAgents created or teleported inside box NavMeshObstacles could not move out of the obstacles.
    ([UUM-146477](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146477))

- Android: Fixed alignment issues in Android External Tools settings panel.
    (UUM-148378)

- Audio: Fixed crash when pausing AudioRandomContainer containing streaming clips that are still loading.
    (UUM-148440)

- Audio: Fixed invalid LoadState in some audio clips after Audio Settings reset.
    ([UUM-147700](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-147700))

- Code Editor: Fixed the "Reset argument" button in Preferences &gt; External Tools so it updates the "External Script Editor Args" field immediately instead of only after a focus change.
    (UUM-150210)

- Editor: Fixed an attempt to delete a non-existent asset during a copy operation.
    ([UUM-144993](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-144993))

- Editor: Fixed crash on disconnection from accelerator during build.
    ([UUM-148391](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-148391))

- Editor: Fixed floating Video Clip Inspector preview error and cosmetic warning.
    ([UUM-147192](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-147192))

- Editor: Fixed Windows editor crashing upon importing or transcoding a video with Crop and Offset.
    ([UUM-146426](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-146426))

- EmbeddedLinux: Fixed a crash when no `wl_seat` is present on the system.
    (UUM-148754)

- GI: Fixed crash when baking lighting for a scene placed in StreamingAssets.
    ([UUM-149240](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-149240))

- Graphics: Changes to staticShadowCaster now update properly with GRD enabled.
    ([UUM-140724](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-140724))

- Graphics: Fixed an issue where Vulkan Player would not respect the value of 'PlayerSettings.vulkanNumSwapchainBuffers' and instead use a fixed count of 3 swapchain buffers.
    (UUM-148724)

- Graphics: Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization.<br>
    The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any system that relies on camera rect for resolution-dependent calculations, including mipmap streaming and resolution-dependent UI/text rendering. Adjust mipmap streaming settings or UI scaling if needed.
    ([UUM-47681](https://issuetracker.unity3d.com/issues/calculated-mipmap-level-does-not-taking-xr-resolution-into-account))

- SRP Core: Fixed AMDUnityPlugin to use statically linked CRT.
    (UUM-147060)

- uGUI: Fixed an `IndexOutOfRangeException` thrown when a large Text \(TMP\) GameObject with Overflow set to Ellipsis.
    ([UUM-134477](https://issuetracker.unity3d.com/issues/indexoutofrangeexception-index-was-outside-the-bounds-of-the-array-dot-error-is-thrown-when-large-text-tmp-gameobject-overflow-field-is-set-to-ellipsis))

- UI Toolkit: Fixed an ArgumentException thrown during world-space UI rendering when the internal draw range list grew while partially full.
    (UUM-149611)

- UI Toolkit: Fixed the ToggleButtonGroup value wrap when 8 or more buttons are present.
    ([UUM-149531](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-149531))

- VFX Graph: Fixed frustum culling in URP.
    ([UUM-138375](https://issuetracker.unity3d.com/issues/vfx-graph-particles-are-not-culled-when-using-urp-and-frustum-culling-is-enabled-on-vfx-mesh-output))

- Video: Fixed a video failing to replay after Stop\(\) on Direct3D when NVIDIA "Fast" vertical sync is enabled \(the decode device was lost and never recovered\).
    ([UUM-135548](https://issuetracker.unity.com/api/v1.0/redirects/guid/UUM-135548))

- Video: Fixed WebM Vorbis audio track reporting 0 Hz and 0 channels.
    (UUM-144045)




#### Package changes in 6000.0.83f1

#### Packages updated

- com.unity.netcode: [1.14.1](https://docs.unity3d.com/Packages/com.unity.netcode@1.14//changelog/CHANGELOG.html) to [1.14.2](https://docs.unity3d.com/Packages/com.unity.netcode@1.14//changelog/CHANGELOG.html)

- com.unity.services.authentication: [3.7.3](https://docs.unity3d.com/Packages/com.unity.services.authentication@3.7//changelog/CHANGELOG.html) to [3.7.4](https://docs.unity3d.com/Packages/com.unity.services.authentication@3.7//changelog/CHANGELOG.html)

- com.unity.services.wire: [1.4.4](https://docs.unity3d.com/Packages/com.unity.services.wire@1.4//changelog/CHANGELOG.html) to [1.5.0](https://docs.unity3d.com/Packages/com.unity.services.wire@1.5//changelog/CHANGELOG.html)

- com.unity.timeline: [1.8.12](https://docs.unity3d.com/Packages/com.unity.timeline@1.8//changelog/CHANGELOG.html) to [1.8.13](https://docs.unity3d.com/Packages/com.unity.timeline@1.8//changelog/CHANGELOG.html)

- com.unity.visualscripting: [1.9.11](https://docs.unity3d.com/Packages/com.unity.visualscripting@1.9//changelog/CHANGELOG.html) to [1.9.12](https://docs.unity3d.com/Packages/com.unity.visualscripting@1.9//changelog/CHANGELOG.html)